Score Calculation

Score is calculated via a variety of metrics, the following charts explain the distribution of score.

Equipment

Score is gained from equipment based on the equipped items on each Test Subject at the end of the match.

Weapon

Grade

Score

Common

1,000

Uncommon

3,000

Rare

5,000

Epic

10,000

Legend

30,000

Helmet

Grade

Score

Common

400

Uncommon

1,450

Rare

2,250

Epic

4,500

Legend

13,500

Armor

Grade

Score

Common

500

Uncommon

1,500

Rare

2,500

Epic

5,000

Legend

15,000

Arm/Leg/Accessory

Grade

Score

Common

300

Uncommon

1,050

Rare

1,750

Epic

3,500

Legend

10,500

Monsters

Type Modifier

Each monster type provides a specific type of score

Monster Type
Score

Animals

250

Androids

300

Test Subjects

1000

Wickeline/Meiji

20,000

Enraged Test Subjects

50,000

Grade Modifier

The Grade (Colour quality) adjusts the score gained from killing a monster.

Examples: Rare Test Subject Monster Type (1000) x Grade (2x) = 2000 Epic Enraged Test Subject Monster Type (50,000) x Grade (2.5x) = 125,000

Grade
Score

Common

1x

Uncommon

1.5x

Rare

2x

Epic

2.5x

Legendary

3x

Mastery Modifier

Additional score is gained for each Test Subject's (That is in your party) mastery at the end of the match.

Mastery Grade
Score

F

0

E

900

E+

2,100

D

3,200

D+

4,990

C

6,150

C+

7,960

B

8,950

B+

10,100

A

14,300

A+

28,600

S

57,200

S+

58,900

SS

60,900

SS+

61,600

M

63,200

M+

65,000

VF

67,000

Enraged Test Subject Day Modifier

Day
Day 1
Day 2
Day 3 (Final)

Score Modifier

2x

1.5x

1x

Difficulty Modifier

Difficulty
Easy
Normal
Hard

Modifier

1x

2.5x

5x

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