Score Calculation
Last updated
Last updated
Score is calculated via a variety of metrics, the following charts explain the distribution of score.
Score is gained from equipment based on the equipped items on each Test Subject at the end of the match.
Each monster type provides a specific type of score
Monster Type | Score |
---|---|
The Grade (Colour quality) adjusts the score gained from killing a monster.
Examples: Rare Test Subject Monster Type (1000) x Grade (2x) = 2000 Epic Enraged Test Subject Monster Type (50,000) x Grade (2.5x) = 125,000
Additional score is gained for each Test Subject's (That is in your party) mastery at the end of the match.
Grade | Score |
---|---|
Mastery Grade | Score |
---|---|
Day | Day 1 | Day 2 | Day 3 (Final) |
---|---|---|---|
Difficulty | Easy | Normal | Hard |
---|---|---|---|
Weapon
Score
1,000
3,000
5,000
10,000
30,000
Helmet
Score
400
1,450
2,250
4,500
13,500
Armor
Score
500
1,500
2,500
5,000
15,000
Arm/Leg/Accessory
Score
300
1,050
1,750
3,500
10,500
Animals
250
Androids
300
Test Subjects
1000
Wickeline/Meiji
20,000
Enraged Test Subjects
50,000
Common
1x
Uncommon
1.5x
Rare
2x
Epic
2.5x
Legendary
3x
F
0
E
900
E+
2,100
D
3,200
D+
4,990
C
6,150
C+
7,960
B
8,950
B+
10,100
A
14,300
A+
28,600
S
57,200
S+
58,900
SS
60,900
SS+
61,600
M
63,200
M+
65,000
VF
67,000
Score Modifier
2x
1.5x
1x
Modifier
1x
2.5x
5x